As promised, more info.
But in English, which I hope you will forgive me for.
ŠD Flipsi and KD Novo mesto are jointly organizing a 4fun dogfrisbee competition in Novo Mesto on Sunday, May 23, 2010.
EVENTS
- Dogdartbee
- Minidistance
- Time trial
- 3-member Medley Relay
- Quadruped without dogs (men's and women's divisions)
Dogs must be at least 12 months old to compete. Dogs younger than 18 months may compete in at most three of the four events offered.
Entry fees: 5€ per team for dogdartbee, minidistance, and time trial. 10€ per three-member team for Medley Relay. Quadruped without dogs is free. Members of ŠD Flipsi and/or KD Novo Mesto receive a 50% discount.
Send entries to
[email protected]. Include the following information:
- name of handler
- name, breed, and date of birth of dog
- events entered
For Medley Relay, list other team members, in order, if you have a team already formed. If you would like to be put on a team, list the distances you are willing to throw (10, 20, and/or 30). Teams may also be formed on the day of the event.
SCHEDULE:
Registration and preparation of start list: 10 - 11
11.00 start of competition
Dogdartbee qualifying rounds (10 throws each)
Minidistance Round 1
Time trial Round 1
Medley Relay Round 1
Quadruped without dogs (men's and women's divisions)
Dogdartbee semifinal (top 8 teams)
Minidistance Round 2
Time trial Round 2
Medley Relay Round 2
Dogdartbee Final (winners from semifinal)
Freestyle shows/Preparation of results
Awards
RULES
Minidistance according to USDDN rules (without the central bonus zone), Time trial according to Skyhoundz rules.
Dogdartbee will be played according to the following adapted rules:
There will be just one circle. If any paw is inside or on the circle when the dogs lands after catching the disc, points are awarded, according to the following system:
- backhand throw receives 1 point
- sidearm throw receives 2 points
- overhand wrist flip throw receives 3 points
The top eight teams from the qualifying round (consisting of a total of 10 throws) will advance to the semifinal (8 throws), the top four from the semifinal to the final (6 throws).
Rules for Medley Relay
Each team consists of three human-canine pairs. The team turning in the fastest time wins. There are two rounds; the faster of the two times is the one that counts. Time begins when the first dog crosses the start line and ends when the last dog crosses the finish line, with the disc.
The first thrower attempts to complete two 10-yard throws to their canine in the shortest time possible. A maximum time of one minute is allowed. When the first dog crosses the finish line either after the second completion or after one minute has elapsed, the second thrower may enter the field.
The second thrower attempts to complete two 20-yard throws to their canine in the shortest time possible. A maximum time of one minute is allowed. When the second dog crosses the finish line either after the second completion or after one minute has elapsed, the third thrower may enter the field.
The third thrower attempts to complete two 30-yard throws to their canine in the shortest time possible. A maximum time of 90 seconds is allowed. When the third dog crosses the finish line either after the second completion or after 90 seconds has elapsed, time stops.
For a catch to count, all four paws of the dog must be past or on the line. A successful completion will be marked by the line judge raising a flag.
The thrower must remain behind the throwing line for all throws, but may move freely around the field at other times. A throw will not count if the thrower steps on or over the throwing line prior to or during the release of the disc.
The same thrower may compete with more than dog, but not consecutively. The pair that has just finished their turn must leave the field promptly, either by continuing straight well beyond the finish line, or by moving towards the sideline opposite the holding area where the next pair in the relay is waiting. The next pair must wait in the holding area until the judge there gives the signal that they may enter the field and begin their turn. The thrower may throw from anywhere behind the start line in the space between the two sidelines.
In the event of a nature break, a one-minute penalty will be added to the total time. The handler will be required to clean the area before the next team starts their round.